﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Super_Pong
{
    class Menu
    {
        //Yamanaka's job
        Vector2 menu_size;
        Vector2 menu_pos;
        Texture2D menu_image;
        Color bg_color;
        KeyboardState keyboard;
        MouseState mouse;

        public Menu(Vector2 pos, Vector2 size, Color color)
        {
            this.menu_pos = pos;
            this.menu_size = size;
            this.bg_color = color;
        }
        public Menu(Vector2 pos, Vector2 size, Color color, Texture2D image)
        {
            this.menu_pos = pos;
            this.menu_size = size;
            this.bg_color = color;
            this.menu_image = image;
        }
        public void drawMenu(SpriteBatch spriteBatch)
        {
            spriteBatch.Draw(this.menu_image, this.menu_pos, bg_color);
        }
    }
}
